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09/??/06
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Author                 :  Pedro Quintela from Portugal(cardia1)
Contact Info           :  Horizontes_profundos@hotmail.com
Homepage               :  Not yet
Date of Release        :  January 12,2009

Title                  : The Lost castle
                         This mission is dedicated to Pavlovscat

Description            :
  

Briefing(s)            : No
Cutscene               : No
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* Playing Information *

Game                    : Thief 2 TMA
Mission Title           : The Lost Castle
File Name               : Miss 20
Difficulty Settings     : Yes
Equipment Store         : No
Map                     : No
Auto Map                : No
new objects             : Yes
New Graphics            : Yes
New Sounds              : Yes
Multi-Language Support  : No
EAX Support      : No
Briefing(s)                : No
     Length             : n/a
     Size               : n/a

Difficulty Level Info   : The only differences are in the loot for each difficulty mode


Description: Once Again Garrett travels through space on an important mission to save the planet Earth.
This time Garrett has to travel to Jupiter to retrieve an important Emerald, the so-called Emerald of Life that is believed to be important for the life of planet Earth.
The Keepers have been tracking a castle that has disappeared from Earth and it's this castle that holds the Emerald of Life. After three years the Keepers found out that this castle is located on Jupiter.

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* Construction *

Base                    : My imagination
Build Time              : 3 months 
Build info              : Related with peaceful environments
                           
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* Loading Information *

This mission will work fine with DarkLoader. Just place in your missions folder.

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* Thanks To *

I wanna thank above all Yandros and Sluggs and Sensut at ttlg forums who have been helping me in everything,
Thanks for your support. You have been my great supporters and also great friends.
I want to thank also Nameless Voice for his big help in this mission by teaching me how to convert textures into t2 textures
also Sensut, Ricebug, Nameless Voice, Fidcal, R Soul, Nicked, Random_Taffer, Vigil, Shadowspawn, 
John9818a, Lady Rowena, Tdbonko, Troutpack, Nightshifter, Mortal Monkey, Ghost in the Shell, Schwaa2, Slyfoxx, Tannar, LarryG
Ottoj55, Bulgarian Taffer, Telliamed, taffer9, Drk, Phantom, Eshaktaar, krenim, Asgaroth, Clearing, Dark Arrow, Brother Renault, snowcap 21,
Canetoad, ffox, Mikekelly, Pavlovscat, Briaeros h, Lady Jo, Jason Tibbs and the authors from the site Thief-circle.
These people know a lot about dromed, I hope someday to be as good as they are.
Everyone who wrote the great tutorials I learned from! Especially the guys who wrote
the ones at thief-thecircle.com, Komag the best tutorial writer, and the writers of the 
original Dromed documents. And thanks to Andrs Martano and Renzo who indicated to me the 
right links for tutorials and other important stuff, the people at the ttlg forums that gave me a lot of help.

*Beta testers(alphabethic order):

Garretts Landlord
Gloria Creep
Lightningline
Linnuke
Prjames
ShadowSoul
Tannar
Youndanbrad
Undead Gamer


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* Copyright Information *

Main menu image edit by Yandros

Main menu music sample from the music "Cardia" by Scan X edit by me

Ambient music "movement 4" by Vangelis fixed by Yandros

Music cut on Victrola "So whatcha want" by Scooter

Readables fixed to a correct English by Tannar

Textures from quake 3 turned into t2 textures by Sensut, other textures by Lady Rowena and Drk
  
This mission includes all 90% of Wolfenstein textures that Ive converted for t2 textures, there is also a few textures from Undying and Severance Blade that Ive converted as well.

Objects: Schwaa, Phandom, SilentSleep, Yametha, & Digital Nightfall. Textures by Phantom, Schwaa, and Digital Nightfall. Directed, organized, and released by Digital Nightfall.

Photos of Eugene Atget, David Octavius Hill (and Robert Adamson), Julia Margaret Cameron, Gaspar Flix Nadar,Henri Jacques Lartigue, Albert S. Southworth, Frederick H. Evans, Edward J. Steichen,
Emerson, F. Benedict Herzog,George H. Seeley, George Davison, J. Craig Annan,Alfred Stiglietz, Getrde Kasebier, and other that i dint include in the mission, but that can be found within the obj-txt16 folder

Distribution of this level is allowed as long as it is free and the package 
is kept intact. You may not include this level in any map pack without my 
permission. You CAN edit this mission if you want, just let me know. And let the others know
who made the original mission.
 

This level was not made and is not supported by the late Looking Glass Studios or Eidos 
Interactive.

